Friday, August 7, 2009

Ulduar Raid last night

Things we've noticed in Ulduar since the patch
  • FL+4 continues to move while shutdown
  • On XT, you can't disable 2 patches anymore by tanking him on the side of the room. You can, however, disable 1 of the patches by tanking him in the corner, so that's what we did.
  • The Kologarn achievement Rubble and Roll has changed. It now requires only killing 25 Rubble over the course of fighting him, rather than 25 Rubble within 10 seconds. This makes the achievement much easier.
  • On Thorim, the adds seem much more likely to follow the tunnel group down the tunnel. This is somewhat annoying but is countered easily enough by having people in the arena taunt/aggro the adds.
  • Also on Thorim, the DBM timer for the activation of hard mode was slightly off sync with the actual activation of hard mode. I activated the event with 2-3 seconds remaining (which is what I usually do) and Sif was just barely leaving by about 0.5 seconds.
  • Although there are reports of Steelbreaker's Overpower debuff lasting 35 seconds but the explosion still happening at 30 seconds, this does not seem to be the case for us. The debuff was still timed correctly for us.