- Two healers are moved closer to the middle of the room in phase 1, so we can heal people more readily through things like Sara's Anger
- During the transition from phase 1 to phase 2 we treat it as strictly as blowing up Guardians during phase 1, we don't want any melee in range of the Guardian.
- Decursing is as big a deal as ever in phase 2. We had one person die when they got Curse of Doom and then jumped into the portal. The Doom went off and they died.
- Standing in Green lasers has never been a good idea, but more than ever without the save.
- During phase 3 you have to watch AOE on the brain. If you AOE the brain (say, Living Bomb) and get aggro from an Immortal Guardian, it can aggro on the mage before a tank has time to pick it up.
Overall it wasn't a bad night, getting Yogg to below 10% multiple times. Depending on how the schedule goes I expect we'll have Yogg+3 down this week.
In the coming raid week we are planning on working on:
- I Love the Smell of Saronite In the Morning
- Three Lights in the Darkness
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